<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7071972441278771090</id><updated>2012-02-16T02:10:24.959-08:00</updated><category term='Games Workshop'/><category term='Imperial Guard'/><category term='Dragonov Kommandos'/><category term='Warmongers'/><category term='AT-43'/><category term='ICON'/><category term='Space Marines'/><category term='Krasny Soldaty'/><category term='World of Warcraft'/><category term='Black Templar'/><category term='Apocalypse'/><category term='Battletech'/><category term='Awesome'/><category term='XV-88'/><category term='Shadow Sword'/><category term='Commando'/><category term='Dark Angels'/><category term='Dragon'/><category term='Vandal'/><category term='Starter Set'/><category term='Space Wolves'/><category term='Vespid'/><category term='Mont&apos;ka'/><category term='Introductory Box'/><category term='Tournament'/><category term='Total Warfare'/><category term='COGS'/><category term='Dotch Yaga'/><category term='Warhammer 40000'/><category term='Bane Blade'/><category term='War Banner'/><category term='Sharpshooters'/><category term='Tau Empire'/><category term='Rackham'/><category term='Thousands Sons'/><category term='Miniatures'/><category term='Red Blok'/><title type='text'>South African Wargamer</title><subtitle type='html'>A blog of my Wargaming experiences. My attempts at fighting for the Greater Good! And to bring the Federated Suns back from the brink!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-4953483486729086358</id><published>2011-05-19T07:17:00.000-07:00</published><updated>2011-05-19T07:17:15.610-07:00</updated><title type='text'>Tau FAQ... Yay.</title><content type='html'>So, the Tau Empire finally received an updated FAQ last month. &lt;br /&gt;&lt;br /&gt;And I will admit, I was excited. After the FAQs that the Dark Angels and Black Templar got I thought Tau were going to get a nice new updated. But after going through it my honest reaction is: Meh. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-0kJl5zTXbYA/TcubdYZalNI/AAAAAAAAAGw/1_ZYVQYHv4s/s1600/sad%2Blol%2Bcat.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="249" width="320" src="http://1.bp.blogspot.com/-0kJl5zTXbYA/TcubdYZalNI/AAAAAAAAAGw/1_ZYVQYHv4s/s320/sad%2Blol%2Bcat.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I am glad that they clarified the Seeker Missile issue. I interpreted it like that all along, admittedly not that many people agreed with me. &lt;br /&gt;And the Sensor Spines are nice, its handy not having to roll for Dangerous and Difficult Terrain when you need to grab that last round objective. &lt;br /&gt;&lt;br /&gt;The last thing that is useful, but not really game changing is the issue with Gun Drones not counting as a Kill Point when left attached to a vehicle when it blows up. Once again, the 40Kers here in South Africa have always played like that.&lt;br /&gt;&lt;br /&gt;Its looking increasingly like the Tau are going to need a new Codex for them to be really competitive in tournaments again. And with the way the recent Xenos Codexs have turned out, I am a bit fearful that they may do something silly to my beloved blue aliens. Then again, I am assuming a new Codex will be released in the next five years.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-4953483486729086358?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/4953483486729086358/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=4953483486729086358' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/4953483486729086358'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/4953483486729086358'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/05/tau-faq-yay.html' title='Tau FAQ... Yay.'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-0kJl5zTXbYA/TcubdYZalNI/AAAAAAAAAGw/1_ZYVQYHv4s/s72-c/sad%2Blol%2Bcat.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-5101443090001857256</id><published>2011-05-14T02:42:00.000-07:00</published><updated>2011-05-14T02:42:49.096-07:00</updated><title type='text'>Rant Mode: ON</title><content type='html'>I only really got into Warhammer 40K in the last two years, I always thought it looked fun. &lt;br /&gt;&lt;br /&gt;And it is, there is no arguing about that. But what kept me playing 40K was the Tau more than anything else. The Rules set is clunky. I never liked the fact that each player completes their entire movement, shoot and assault phase before the other player got to go. It has happened a few times where the game is decided in the first round before I could actually do anything. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-bSAJ3mS75X4/TcvrayeexrI/AAAAAAAAAHA/Woj29nHr9NA/s1600/Conventions.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="256" width="320" src="http://3.bp.blogspot.com/-bSAJ3mS75X4/TcvrayeexrI/AAAAAAAAAHA/Woj29nHr9NA/s320/Conventions.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Despite this, I think 40K is a fine system. There are just a number of better gaming systems, and most definitely better game publishers. Notably, Privateer Press and Catalyst Games Labs spring to mind. Game Workshop does well admittedly, I just feel somewhere they have lost sight of the most important part component of their companies. &lt;br /&gt;&lt;br /&gt;The player. &lt;br /&gt;&lt;br /&gt;As a regular on the Battletech Forums its common to find the staff of Catalyst making regular posts, answering questions and in general keeping players in the loop. The product line developer of Battletech - one Herbert A. Beas II - has regular live chats via IRC with anyone willing to join the channel. And I have heard similar stories about Privateer Press. &lt;br /&gt;&lt;br /&gt;Games Workshop feels distant and cold to me. Players are rarely, if ever, let into the loop. I don't think anyone can even reliably tell me which codex is being released next. I really want to play and enjoy 40K, but I do get a bit peeved when just about every army can out shoot my Tau, and then rip me to shreds in close combat as well. And this irritation will probably continue until the Tau get a new codex some time in 2020. &lt;br /&gt;&lt;br /&gt;So what am I ranting about? I want to spend money on 40K, until I see the awesome new BattleTech Box Set. I want to spend money on buying some cool new Crisis Suits for my Tau Army. I want to, until I see Catalyst releasing an awesome new PDF detailing the rise of the Republic of the Sphere. &lt;br /&gt;&lt;br /&gt;Games Workshop is making it rather hard for newcomers to the hobby to actually like them. Something that seems to come easily to other games publishers that want my money just as badly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-5101443090001857256?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/5101443090001857256/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=5101443090001857256' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/5101443090001857256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/5101443090001857256'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/05/rant-mode-on.html' title='Rant Mode: ON'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-bSAJ3mS75X4/TcvrayeexrI/AAAAAAAAAHA/Woj29nHr9NA/s72-c/Conventions.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-1946242434723322397</id><published>2011-03-04T01:31:00.000-08:00</published><updated>2011-03-04T04:03:42.797-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Vespid'/><category scheme='http://www.blogger.com/atom/ns#' term='Tau Empire'/><title type='text'>Vespid: Are they worth it?</title><content type='html'>With the rebuilding of my Cadre during the last few weeks I have found myself seriously thinking of deploying a few Vespids. I want to do this more because I have found many Tau Army Lists to be roughly similar, and by making use of a few Vespids I can give my Army List something unique.&lt;br /&gt;&lt;br /&gt;But more importantly for me, having a Stingwing group will be something&lt;br /&gt;of a surprise to my opponents.  &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ox-jqxVry88/TXCmFNhZ-4I/AAAAAAAAAGM/tMwuE_d3FJs/s1600/Wp-ba-03-1024.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="240" width="320" src="http://4.bp.blogspot.com/-ox-jqxVry88/TXCmFNhZ-4I/AAAAAAAAAGM/tMwuE_d3FJs/s320/Wp-ba-03-1024.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The biggest problem, I believe, most Tau players have with the Vespid is their cost. Costing barely less than an Assault Marine, the Vespid have lower BS and WS, not to mention one less Strength, but most importantly, the Marines have an armour save of 3+ whilst the poor Vespid are stuck with a measly 5+. &lt;br /&gt;&lt;br /&gt;But, I do honestly think Vespid have a place in any Tau Cadre. And I think Vespid will make most opponents wonder what you are actually planning on doing with them. &lt;br /&gt;&lt;br /&gt;The Vespid are fast, very fast, and mobile, even by Crisis Suit standards. This I find very appealing, being able to move 12 inches, and able to re-roll failed Dangerous Terrain is something that I find particularly appealing. It also gives a hint where the Vespid should be. Vespid should never stray far from the cover save that will be granted by broken terrain. A 4+ Cover Save is going to increase their life span on the Battlefield by quite a bit. &lt;br /&gt;&lt;br /&gt;The Vespid differ from Kroot in that they are too expensive to be used as a simple roadblock to protect Crisis Suits and Broadsides. I would used them as a rapid flanking force, circling round to engage long range units such as Devastators. &lt;br /&gt;The low BS of Vespids could be hindrance here, but with the use of Pathfinders and Markerlights I think the Vespid can be very effective. The Neutron Blasters with their S5 AP3 can be very useful, negating the Marine armour save. &lt;br /&gt;&lt;br /&gt;Furthermore, I don't think one should be too afraid to Assault with Vespid. Bearing in mind it is better to first thin the ranks a bit, Assaulting can be a useful tool to finish off small groups of Space Marines, and more than anything else, it can a big surprise to have a Tau player Assaulting.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-1946242434723322397?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/1946242434723322397/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=1946242434723322397' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1946242434723322397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1946242434723322397'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/03/vespid-are-they-worth-it.html' title='Vespid: Are they worth it?'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-ox-jqxVry88/TXCmFNhZ-4I/AAAAAAAAAGM/tMwuE_d3FJs/s72-c/Wp-ba-03-1024.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-1745387276599647457</id><published>2011-02-24T05:23:00.000-08:00</published><updated>2011-03-03T11:05:21.555-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mont&apos;ka'/><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Tau Empire'/><title type='text'>Evolution of the Mont'ka</title><content type='html'>During 2010 I found myself using two main Army Lists. Neither of which was optimised, nor well-designed. I did however have a fun time playing with them. They did have severe limitations, which cost more than one game during 2010.  &lt;br /&gt;&lt;br /&gt;The list below did allow me to finish Fourth at ICON, which to this day I remain impressed with. The list I used during UpCon differed only in that the Pathfinders were replaced with three Stealth Suits and a Marker Drone; as well as a few Seeker Missles. &lt;br /&gt;&lt;br /&gt;&lt;i&gt;ICON Hunting Cadre v3: 1750 Pts  -   Tau Empire Army&lt;br /&gt;&lt;br /&gt;1 Commander Shas'el (HQ) @ 127 Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Targeting Array&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;Hard-wired multi-tracker [5]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Commander Shas'el (HQ) @ 119 Pts&lt;br /&gt;Fusion Blaster; Missile Pod; Targeting Array&lt;br /&gt;Hard-wired multi-tracker [5]&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Leader (Elites) @ 183 Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [54] Pts&lt;br /&gt;Fusion Blaster; Missile Pod; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [62] Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Leader (Elites) @ 183 Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [54] Pts&lt;br /&gt;Fusion Blaster; Missile Pod; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [62] Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Leader (Elites) @ 164 Pts&lt;br /&gt;TL Missile Pod; Targeting Array&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [53] Pts&lt;br /&gt;TL Missile Pod; Targeting Array&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [53] Pts&lt;br /&gt;TL Missile Pod; Targeting Array&lt;br /&gt;&lt;br /&gt;6 Fire Warrior Team (Troops) @ 145 Pts&lt;br /&gt;Pulse Rifle (x6)&lt;br /&gt;&lt;br /&gt;1 Devilfish @ [85] Pts&lt;br /&gt;Disruption Pod; Burst Cannon&lt;br /&gt;&lt;br /&gt;2 Mounted Gun Drones @ [0] Pts&lt;br /&gt;TL Pulse Carbine&lt;br /&gt;&lt;br /&gt;6 Fire Warrior Team (Troops) @ 145 Pts&lt;br /&gt;Pulse Rifle (x6)&lt;br /&gt;&lt;br /&gt;1 Devilfish @ [85] Pts&lt;br /&gt;Disruption Pod; Burst Cannon&lt;br /&gt;&lt;br /&gt;2 Mounted Gun Drones @ [0] Pts&lt;br /&gt;TL Pulse Carbine&lt;br /&gt;&lt;br /&gt;8 Pathfinder Team (Fast Attack) @ 221 Pts&lt;br /&gt;Pulse Carbine &amp; Markerlight (x8)&lt;br /&gt;&lt;br /&gt;1 Devilfish @ [125] Pts&lt;br /&gt;Disruption Pod; Multi-tracker; Seeker Missile; Qty: 1; ; Marker&lt;br /&gt;Beacon; Burst Cannon; Smart Missile System&lt;br /&gt;&lt;br /&gt;1 Hammerhead Gunship (Heavy Support) @ 185 Pts&lt;br /&gt;#Targetting Array; Disruption Pod; Multi-tracker; Seeker Missile; Qty: 2;&lt;br /&gt;; Railgun; Burst Cannon (x2)&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit Team Leader (Heavy Support) @ 275 Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit @ [80] Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit @ [80] Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;&lt;br /&gt;Total Army Cost: 1747&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;b&gt;Evolution into 2011:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I have decided to name my modified Shas'el Crisis Suit Commander, Geist. And along with this new character I have changed my List. &lt;br /&gt;&lt;br /&gt;&lt;i&gt;Commander Geist Hunting Cadre v2: 1650 Pts  -   Tau Empire Army&lt;br /&gt;&lt;br /&gt;1 Commander Shas'el (HQ) @ 127 Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Targeting Array&lt;br /&gt;Hard-wired multi-tracker [5]&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Commander Shas'el (HQ) @ 89 Pts&lt;br /&gt;Fusion Blaster; Missile Pod; Targeting Array&lt;br /&gt;Hard-wired multi-tracker [5]&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Shas'vre (Elites) @ 151 Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [47] Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [47] Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Shas'vre (Elites) @ 151 Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [47] Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [47] Pts&lt;br /&gt;Flamer; TL Missile Pod&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit Team Shas'vre (Elites) @ 203 Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Targeting Array&lt;br /&gt;Hard-wired multi-tracker [5]&lt;br /&gt;Bonding Knife [5]&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [62] Pts&lt;br /&gt;Missile Pod; Plasma Rifle; Multi-Tracker&lt;br /&gt;&lt;br /&gt;1 Crisis Battlesuit @ [54] Pts&lt;br /&gt;Fusion Blaster; Missile Pod; Multi-Tracker&lt;br /&gt;&lt;br /&gt;6 Fire Warrior Team (Troops) @ 60 Pts&lt;br /&gt;Pulse Rifle (x6)&lt;br /&gt;&lt;br /&gt;6 Fire Warrior Team (Troops) @ 60 Pts&lt;br /&gt;Pulse Rifle (x6)&lt;br /&gt;&lt;br /&gt;10 Kroot Carnivore Squad (Troops) @ 70 Pts&lt;br /&gt;Kroot Rifle&lt;br /&gt;&lt;br /&gt;4 Pathfinder Team (Fast Attack) @ 133 Pts&lt;br /&gt;Pulse Carbine &amp; Markerlight (x4)&lt;br /&gt;&lt;br /&gt;1 Devilfish @ [85] Pts&lt;br /&gt;Disruption Pod; Marker Beacon; Burst Cannon&lt;br /&gt;&lt;br /&gt;2 Mounted Gun Drones @ [0] Pts&lt;br /&gt;TL Pulse Carbine&lt;br /&gt;&lt;br /&gt;4 Pathfinder Team (Fast Attack) @ 133 Pts&lt;br /&gt;Pulse Carbine &amp; Markerlight (x4)&lt;br /&gt;&lt;br /&gt;1 Devilfish @ [85] Pts&lt;br /&gt;Disruption Pod; Marker Beacon; Burst Cannon&lt;br /&gt;&lt;br /&gt;2 Mounted Gun Drones @ [0] Pts&lt;br /&gt;TL Pulse Carbine&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit Team Leader (Heavy Support) @ 278 Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;Hard-wired blacksun filter [3]&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit @ [80] Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit @ [80] Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit Team Leader (Heavy Support) @ 195 Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;Hard-wired drone controller [0]&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Shield Drone @ [15] Pts&lt;br /&gt;&lt;br /&gt;1 Broadside Battlesuit @ [80] Pts&lt;br /&gt;Smart Missile System; TL Railgun; Advanced Stabilization System&lt;br /&gt;&lt;br /&gt;Total Army Cost: 1650&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I think the biggest changes that I have made is switching out the Stealth Suits for another Crisis Suit Team, and handing over Markerlight duties to the Pathfinders. Stealth Suits never did badly, but then they never stood out. &lt;br /&gt;&lt;br /&gt;The Pathfinders I used during ICON were spectacular, greatly increasing the effectiveness of my Broadsides and Deathrains. One problem I did find however was that the one large squad of eight was far too easy to isolate and destroy. So, now I field two squads of four. &lt;br /&gt;&lt;br /&gt;This also allowed a further enhancement, my Fire Warriors now start on foot, to board the vacant Pathfinder Devilfish. With two less Devilfish I can now field a squad of Kroot, something I have never done. I kept leaving them out for more toys and gadgets. &lt;br /&gt;&lt;br /&gt;The other major change is the lack of a Hammerhead. In its place I now have two extra Broadsides. I found that the Hammerhead was too vulnerable, especially against Space Marines, and never really did that well in its role. The Rail Gun Submunitions never seemed to do as much damage as I felt it should. &lt;br /&gt;&lt;br /&gt;I have yet to test this list, but I feel it will suite me better in my attempt to be a discipline of Mont'ka.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-1745387276599647457?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/1745387276599647457/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=1745387276599647457' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1745387276599647457'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1745387276599647457'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/02/evolution-of-montka.html' title='Evolution of the Mont&apos;ka'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-4702241041964130180</id><published>2011-02-24T04:56:00.000-08:00</published><updated>2011-03-03T11:06:49.138-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Tau Empire'/><category scheme='http://www.blogger.com/atom/ns#' term='ICON'/><title type='text'>2010: A Retrospective Part 2</title><content type='html'>&lt;b&gt;ICON Part 2:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;So, I had ended the first day of ICON in the Top 5 of the Tournament, featuring some of South Africa's best 40K players. &lt;br /&gt;&lt;br /&gt;So the first game of Day 2, I was matched up against Brindley Uytenbogaardt who had flown up from Cape Town for the event. He fielded a Blood Angels Army that was fully mechanised, with Rhinos, Razorbacks and Drop Pods. Deployment was Table Quarters, with a central objective counting the most VPs - 2 - whilst your opponents Quarter was worth another 2, and finally each of the flanking quarters was worth 1 VP. &lt;br /&gt;&lt;br /&gt;I started off well managing to immobilise two Rhinos, but this didn't stop him from flanking my castled quarter with Blood Angel Bikers and Dreadnoughts. He steadily whittled me down, taking away much of my mobility, until the final round, where I could only contest the flanking quarters, whilst Brindley's damned Angels easily controlled the centre. I lost 2 VPs to 0.&lt;br /&gt;&lt;br /&gt;This really was a close game, and I can't wait to face Brindley in battle again as he is one of the best players I have seen. His list was versatile and powerful, without resorting to anything cheesy. &lt;br /&gt;&lt;br /&gt;The last game of the tournament was basically 4-players per table, with the winner being the one closest to a central objective. On my table was a Space Wolf, Tyranid and a vanilla Marine -army. The Tyranid player was coincidently Quintus from my UpCon tournament earlier in the year. He had moved to War Banner in the mean time, and we quietly agreed to work together for the Greater Good.  &lt;br /&gt;&lt;br /&gt;The Space Wolf was in trouble from the beginning as I managed to Immobilise or destroy every single of his Rhinos and Razorbacks, and his Wolf Priest failed two Psychic Tests in a row. Quintus had also pretty much tabled the Space Marine player by turn 5, and happily let me be control the objective, giving me the full 5 points, with him settling for 4. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;In Conclusion:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I had finished fourth! Out of 36 players I had managed to finish Fourth! I was rightly impressed. Even more so when I won a Games Workshop accessory bundle for winning the Grand Melee. Although, I did have a laugh when I realised that if I had painted my entire army, I could have walked away in Second place. Thats how we learn I guess.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-4702241041964130180?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/4702241041964130180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=4702241041964130180' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/4702241041964130180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/4702241041964130180'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/02/2010-retrospective-part-2.html' title='2010: A Retrospective Part 2'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-5709033204834040108</id><published>2011-02-24T04:25:00.000-08:00</published><updated>2011-03-03T11:09:57.252-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='War Banner'/><category scheme='http://www.blogger.com/atom/ns#' term='Tournament'/><category scheme='http://www.blogger.com/atom/ns#' term='XV-88'/><category scheme='http://www.blogger.com/atom/ns#' term='Tau Empire'/><category scheme='http://www.blogger.com/atom/ns#' term='ICON'/><title type='text'>2010: A Retrospective</title><content type='html'>2010 was my first full year of playing Warhammer 40K. &lt;br /&gt;More specifically, it was the first full year as a Tau player. This I think can be intimidating, but the 40K group I joined - War Banner - was probably as supportive and helpful as can be. Granted I was the butt end of some jokes, but thats to be expected I think.&lt;br /&gt;&lt;br /&gt;I took part in three major tournaments during the year. Namely UpCon, the War Banner Doubles Tourney and my biggest competition so far - ICON.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;UpCon:&lt;/b&gt;&lt;br /&gt;I think I was being a bit optimistic taking part in UpCon as it was only a month after I started playing 40K. Once again, the gaming crowd there was phenomenal, and never made me feel unwelcome, and were always willing to answer my sometimes stupid questions. I only attended the first day due to work commitments, but those three games opened my Eyes. &lt;br /&gt;&lt;br /&gt;My first game was against the new Tyranid Codex, and coincidently one of the Top 10 South African 40K players - Quintus Zaayman. What a game it was. I don't think I was ever in with a chance, as I was confined to my table quarter for most of the game, but I almost managed to secure a draw. Newbie that I was had my Fire Warriors running around instead of being safe in a Devilfish. From then on I have feared the Doom of Malantai. &lt;br /&gt;&lt;br /&gt;My second game was against fellow War Banner player John Killian who fielded a rather intimidating Blood Angels force, with a sizable Death Company contingent. I was tabled by Turn 4, I was completely unprepared for the speed and aggression of those Blood Angels. I think John was as surprised as I was, at the speed with which my units were ripped to shreds. &lt;br /&gt;&lt;br /&gt;My final game was against an Ultramarines player whose name I have unfortunately forgotten. This was my best game of the day, I managed to keep his larger elements pinned down, allowing me to secure the central objective, attaining a draw. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Mayhem Doubles:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-NDVMte9Zxok/TWZHnKZ4kvI/AAAAAAAAAF4/bPvgmpFThH4/s1600/2010-06-19%2B14.11.45.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="240" width="320" src="http://1.bp.blogspot.com/-NDVMte9Zxok/TWZHnKZ4kvI/AAAAAAAAAF4/bPvgmpFThH4/s320/2010-06-19%2B14.11.45.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I have to admit, this tournament was a bit vague. My partner for the day was an 9-year old boy. Who, rather worryingly, was better acquainted with the 40K rulebook than me. Most games came down to me running my Crisis Suits around trying to provide cover fire to his 'Boys, who for the most part ran straight up the middle. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-SUHnvvCVKfQ/TWZIPDP2v7I/AAAAAAAAAGA/OahNB5nUG0s/s1600/2010-06-19%2B11.00.04.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="200" width="150" src="http://3.bp.blogspot.com/-SUHnvvCVKfQ/TWZIPDP2v7I/AAAAAAAAAGA/OahNB5nUG0s/s200/2010-06-19%2B11.00.04.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I think we ended in the bottom quarter of the tournament. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;ICON:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;This is South Africa's largest gaming convention, and is host to numerous tournaments, with this being the second largest 40K tournament. I was very nervous as I payed my entrance fee and handed in my Army List. Some of the armies were painted in amazing detail, and I did feel bad for having a few base-coated units. There were Army Lists of every faction, including the old Dark Eldar Codex, and even a Necron player. &lt;br /&gt;&lt;br /&gt;My first match was a bye, which was fine by me, as I had to run around to find a another Broadside Battlesuit, as I had managed to leave one at home. &lt;br /&gt;&lt;br /&gt;ICON is famous for its use of non-standard scenarios written specifically to force players to make use of non-standard armies. The second match was one such scenario, Exterminatus. Each Army had to evacuate as many units through a central Warp Gate as possible by Turn 6. To make things interesting, before each Shooting Phase two Cyclonic Torpedoes (S7 AP2) would land, drifting 5D6 from the middles of the table. &lt;br /&gt;&lt;br /&gt;And to make things interesting, I was playing against the only other Tau player in the tournament. He to, was a newbie, having played for little more than a year. I managed to exfiltrate the maximum amount of units, and blocking more than half of his. &lt;br /&gt;&lt;br /&gt;The third game was a hectic Free-For-All melee involving all 36 players. Needless to say it was rather intense. Any character would be Insta-Killed on a Wound Die of 6, unless an invulnerable save was available. After I finally managed to convince the Judges that a Shas'el could play with Shield Drones - as they are technically War Gear - things got off to a good start. My Shield Drones helped my Shas'el survive Chaos Demon Lords, Space Marine Librarians, a Necron Nightbringer, and a few Mephistons, I managed to pull off a Win for the Greater Good!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-5709033204834040108?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/5709033204834040108/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=5709033204834040108' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/5709033204834040108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/5709033204834040108'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2011/02/2010-retrospective.html' title='2010: A Retrospective'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-NDVMte9Zxok/TWZHnKZ4kvI/AAAAAAAAAF4/bPvgmpFThH4/s72-c/2010-06-19%2B14.11.45.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-1221191034916387347</id><published>2010-02-05T02:03:00.000-08:00</published><updated>2010-02-05T02:22:47.981-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warmongers'/><category scheme='http://www.blogger.com/atom/ns#' term='Red Blok'/><category scheme='http://www.blogger.com/atom/ns#' term='Sharpshooters'/><category scheme='http://www.blogger.com/atom/ns#' term='Krasny Soldaty'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragonov Kommandos'/><category scheme='http://www.blogger.com/atom/ns#' term='Dotch Yaga'/><category scheme='http://www.blogger.com/atom/ns#' term='AT-43'/><category scheme='http://www.blogger.com/atom/ns#' term='COGS'/><category scheme='http://www.blogger.com/atom/ns#' term='Vandal'/><category scheme='http://www.blogger.com/atom/ns#' term='Rackham'/><title type='text'>COGS vs Red Blok Battle Report</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_V59bighlig8/S2vjZbO1xyI/AAAAAAAAADs/wkmWF0s4j4U/s1600-h/DSC00392-sml.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5434687401298872098" src="http://4.bp.blogspot.com/_V59bighlig8/S2vjZbO1xyI/AAAAAAAAADs/wkmWF0s4j4U/s320/DSC00392-sml.jpg" style="cursor: hand; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;i&gt;The mid-point of the Battle&lt;/i&gt; &lt;/div&gt;&lt;br /&gt;&lt;b&gt;The Setup&lt;/b&gt; &lt;br /&gt;We used a square table that was much larger than the table we played on previously, and this time we decided to use objectives for VPs and RPs. The shipping containers would each provide 200RP per round held, and we had three objective markers diagonally in line across the battlefield. With the objectives closer to each deployment zone only worth 1VP whilst the middile one worth 2. We decided beforehand the first to 8VP would win. We also decided to leave the Type *** AFVs in reserve. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Battle&lt;/b&gt; &lt;br /&gt;This was pretty much a Army Box vs Army Box battle, which despite my fears proved to be pretty well balanced, the lack of COG anti-AFV weapons balancing out my Red Blok inability to hit anything further away than 20cm. &lt;br /&gt;&lt;br /&gt;Having a large LP reserve I wagered and won the first activation for most of the game, this allowed to move my Dragonov Squad down the left flank (From my perspective) with Urod providing mobile cover for my troopers. Whilst my two Krasny Soldaty squads advanced down the right flank, careful to avoid direct LoS to the COGS Sharpshooters - nasty buggers - Neil, pretty much mirrored my deployment with his Warmongers (along with C-Naps G09 and G45) mirroring my Dragonovs. &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_V59bighlig8/S2vmI-F868I/AAAAAAAAAD0/vS6u3ldJ3jU/s1600-h/DSC00387-sml.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5434690417133939650" src="http://1.bp.blogspot.com/_V59bighlig8/S2vmI-F868I/AAAAAAAAAD0/vS6u3ldJ3jU/s320/DSC00387-sml.jpg" style="cursor: hand; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;i&gt;The Prowler needs three 2+ to hit my Dragonovs and rolls 1s&lt;/i&gt; &lt;/div&gt;&lt;br /&gt;His Prowler advanced quickly and engaged Urod, which despite taking damage managed to retaliate and destroy the speedy AFV first move of the second round, scoring me my first VP. &lt;br /&gt;&lt;br /&gt;After the destruction of the Prowler, Neil shifted his Sharpshooters with C-Naps G36 to his objective marker to use AI Beacon to spawn a replacement Prowler, this bought me some time on the right flank, allowing my Krasny to safely ensconce themselves in the objective and apart from a few potshots at the Sharpshooters nothing much happened. &lt;br /&gt;&lt;br /&gt;As round 3 started my Dragonovs continuously fired at the Warmongers, but the combination of the G45 medic and there anywhere, anytime cover saves prevented me from doing any damage. My sniper must have been drinking on duty because needing a 2+ to kill the G09 Company Commander, I only managed a 1.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_V59bighlig8/S2vnezv8ljI/AAAAAAAAAD8/t8rnz7hDwxE/s1600-h/DSC00389-sml.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5434691891826038322" src="http://1.bp.blogspot.com/_V59bighlig8/S2vnezv8ljI/AAAAAAAAAD8/t8rnz7hDwxE/s320/DSC00389-sml.jpg" style="cursor: hand; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;i&gt;My Krasny lay in wait for the approaching COGS&lt;/i&gt; &lt;/div&gt;Round 4 began badly for me as Neil deployed his Vandal, used his Sharpshooters to outflank and exterminate my Dragonovs, and my attempt at capturing the middle objective fail horribly as my Krasny were ripped to shreds. Urod despite the best attempts of Odin and Manon was pummeled and my only remaining troops on the field were the Krasny holding my VP Objective despite the best attempts of the Sharpshooters. &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_V59bighlig8/S2voaU187oI/AAAAAAAAAEE/gCgAa2OF2tQ/s1600-h/DSC00395-sml.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5434692914321878658" src="http://3.bp.blogspot.com/_V59bighlig8/S2voaU187oI/AAAAAAAAAEE/gCgAa2OF2tQ/s320/DSC00395-sml.jpg" style="cursor: hand; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;i&gt;My brave Krasny hang on for dear life at my VP Objective marker&lt;/i&gt; &lt;/div&gt;&lt;br /&gt;After four rounds the game ended in a major defeat for the Revolutionary Forces. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Conclusions&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;The COGS Army is one that is by far more mobile than my own Revolutionary Forces, and has greater hitting power. The 3+ Cover Saves that they have when using the Take Cover! Drill also proved greatly beneficial. &lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_V59bighlig8/S2vqXyHnKpI/AAAAAAAAAEM/Uw1JdHAS470/s1600-h/DSC00386-sml.jpg"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5434695069664225938" src="http://4.bp.blogspot.com/_V59bighlig8/S2vqXyHnKpI/AAAAAAAAAEM/Uw1JdHAS470/s320/DSC00386-sml.jpg" style="cursor: hand; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;" /&gt;&lt;/a&gt;&lt;i&gt;The Sharpshooters that gave me such a headache&lt;/i&gt; &lt;/div&gt;&lt;br /&gt;The reason for me being ripped to shreds in the way that I was, was my failure to not only pin the COGS units down with indirect fire, but also my Snipers complete inability to wipe out the opposing company commander and medic. I can definitely see myself in future fielding the Sniper in a Support Unit. To use the Sniper ability the unit that has the sniper cannot move, this severely limited the use of what is perhaps my best unit.&lt;br /&gt;&lt;br /&gt;Some heavier infantry is definitely on the To-Buy list. Sadly with Dragonov attachment boxes rather rare at the moment I will have to settle for some Spetnaz Kommandos. A few Dragomirov Kolossus are also on the list.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-1221191034916387347?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/1221191034916387347/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=1221191034916387347' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1221191034916387347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/1221191034916387347'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2010/02/cogs-vs-red-blok-battle-report.html' title='COGS vs Red Blok Battle Report'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_V59bighlig8/S2vjZbO1xyI/AAAAAAAAADs/wkmWF0s4j4U/s72-c/DSC00392-sml.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-2319038318362968304</id><published>2010-02-03T12:34:00.000-08:00</published><updated>2010-02-03T15:14:43.837-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Red Blok'/><category scheme='http://www.blogger.com/atom/ns#' term='Dotch Yaga'/><category scheme='http://www.blogger.com/atom/ns#' term='AT-43'/><category scheme='http://www.blogger.com/atom/ns#' term='COGS'/><category scheme='http://www.blogger.com/atom/ns#' term='Vandal'/><category scheme='http://www.blogger.com/atom/ns#' term='Rackham'/><title type='text'>AT-43: Awesomeness in a Box</title><content type='html'>I have had in my possession my Red Blok Army Box for one whole week now. And I can well and truly say I am impressed! For a little more than R650 you get an entire 2000 point Army "Battle Ready!" as the box describes. And how very accurate. &lt;br /&gt;&lt;br /&gt;Frosty decided to take the COGS Army Box, within one hour we had them open, unpacked and rolling dice. The entire Ruleset for AT-43 is extremely well written, all of the poor French translation long gone. The rulebooks included in each Army Box is stream-lined and complete, giving you all the rules needed. Whilst it lacks the fluff and fiction from the full rulebook and the Army Construction Rules from the various Army Books it does in no way detract from the Army Boxes. In my honest opinion if you decide to play the game, then the full rulebook and associated Army Book should be the next purchase. And even the prices of these make them a bargain. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Playing the Game&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Like I said, we had the Army Boxes open and playing within an hour - after compulsory oggling over the miniatures of course - with the terrain sprucing up my black kitchen table nicely. &lt;a href="http://4.bp.blogspot.com/_V59bighlig8/S2n9Slz2TXI/AAAAAAAAADE/kJTQKsBfLd0/s1600-h/DSC00373-sml.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_V59bighlig8/S2n9Slz2TXI/AAAAAAAAADE/kJTQKsBfLd0/s320/DSC00373-sml.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5434152921228266866" /&gt;&lt;/a&gt;   &lt;br /&gt;The rules are simple enough that they are quick to pick up and understand, but have enough depth that a great deal of strategic and tactical thinking is needed! &lt;br /&gt;Unlike Warhammer 40K, AT-43 alternates between players; moving one unit at a time. This means that there is little of the down time that is found in the Game Workshop games, and with the use of Drills - special orders that grant extra characteristics to units - it is not even uncommon for your units to fire during your opponents turn!&lt;a href="http://2.bp.blogspot.com/_V59bighlig8/S2oALrn7API/AAAAAAAAADc/6scrLh-W-JU/s1600-h/DSC00381-sml.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_V59bighlig8/S2oALrn7API/AAAAAAAAADc/6scrLh-W-JU/s320/DSC00381-sml.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5434156101064655090" /&gt;&lt;/a&gt; &lt;i&gt;The two Army Box Type *** AFVs stare mercilessly at each other&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Another really nice feature of Rackham Entertainment (The publisher of AT-43) is the use of cards for all the units, its with these you determine the order that you move and shoot your units. It also means there is no paging through manuals and books looking for stats and information as everything is on the card.&lt;br /&gt;&lt;br /&gt;AT-43 is highly recommended! Especially for those who don't enjoy the assembling and painting of miniatures that is often entailed with other wargames. That is not to say that the minis cannot be repainted, its even possible to paint straight over the existing without too much trouble. And whilst the paint quality of the Army Box units is not as good as the Unit Boxes, and simple wash makes an enormous difference. &lt;br /&gt;&lt;br /&gt;Battle Report: COGS vs Red Blok coming soon...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-2319038318362968304?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/2319038318362968304/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=2319038318362968304' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/2319038318362968304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/2319038318362968304'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2010/02/at-43-awesomeness-in-box.html' title='AT-43: Awesomeness in a Box'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_V59bighlig8/S2n9Slz2TXI/AAAAAAAAADE/kJTQKsBfLd0/s72-c/DSC00373-sml.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-6518664252524048605</id><published>2010-01-04T05:00:00.000-08:00</published><updated>2010-01-05T02:32:26.551-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Space Marines'/><category scheme='http://www.blogger.com/atom/ns#' term='Apocalypse'/><category scheme='http://www.blogger.com/atom/ns#' term='Imperial Guard'/><category scheme='http://www.blogger.com/atom/ns#' term='Bane Blade'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Space Wolves'/><category scheme='http://www.blogger.com/atom/ns#' term='Thousands Sons'/><category scheme='http://www.blogger.com/atom/ns#' term='Dark Angels'/><category scheme='http://www.blogger.com/atom/ns#' term='Black Templar'/><category scheme='http://www.blogger.com/atom/ns#' term='Shadow Sword'/><category scheme='http://www.blogger.com/atom/ns#' term='Tau Empire'/><title type='text'>Warhammer 40,000 Apocalypse: Wow</title><content type='html'>And so my introduction into Warhammer 40K is none other than the largest form of the game, that of Apocalypse. And of course, being me, I had to choose a rather big Apocalypse game, with four players on my team each fielding 2750 points and five players facing off against us with 2500 points each. &lt;br /&gt;&lt;br /&gt;Up until now I have been hesitant about starting 40K, I already play Battletech and up until now I have been unable to devote much time to that. But my friend Steph convinced me to play along using Jaarp's - the organiser of the event - Tau Army. &lt;br /&gt;&lt;br /&gt;So with a bit of trepidation I marched off on Saturday to the Battlefields of the 41st Millennium. Jaarp's Tau Army for me consisted of 12 Fire Warriors, 13 Kroot with 5 Kroot Hounds, 2 Hammerheads with railguns, 3 Stealth Suits and 9 Crisis Battlesuits of various configurations, with 4 Broadsides rounding thing out.  &lt;br /&gt;&lt;br /&gt;To my untrained eye at that stage it looked to be a mighty force. The events of the game taught me much. &lt;br /&gt;&lt;br /&gt;My team-mates fielded Space Wolves, Dark Angels and a Codex Space Marines Force. Our opponents were a Thousands Sons Chaos Legion, Imperial Guard, Black Templars and a Adeptus Titanicus Titan - specifically a Reaver Titan.&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_V59bighlig8/S0IMEUygyVI/AAAAAAAAACs/AxFU8Afw9-c/s1600-h/02012010314.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_V59bighlig8/S0IMEUygyVI/AAAAAAAAACs/AxFU8Afw9-c/s320/02012010314.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5422910169747081554" /&gt;&lt;/a&gt; As soon as I get more detailed photos I will post a full battle report, my team was lucky enough to win after we had a Librarian Deep Strike with the intent of doing some damage to our opponents Super Heavies with our secret weapon - a Vortex Grenade! He failed in destroying any Super Heavies only a empty Rhino, but the vortex did drift and destroy our opponents Objective which was in a tower along with a squad of Thousand Sons!&lt;br /&gt;&lt;br /&gt;My contribution was Deep Striking my Crisis Suits around the Central Objective to stall the closing Daemon Princes, which I not only managed to do, but also in killing the one and grievously wounding the other. The Crisis Suits with help from their Shields and Shield Drones managed to draw much of the fire, not only surviving but taking a few Heretics down with them. &lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_V59bighlig8/S0INPbjLswI/AAAAAAAAAC8/qrYSSuXaa34/s1600-h/02012010323.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_V59bighlig8/S0INPbjLswI/AAAAAAAAAC8/qrYSSuXaa34/s320/02012010323.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5422911460052022018" /&gt;&lt;/a&gt; Here my Shas'vre looks on as the Reaver Titan looms over them... Luckily Riaan had some horrible rolls and failed to damaged anything other than a Shield Drone.&lt;br /&gt;&lt;br /&gt;I may just have to reconsider 40K, its been awhile since I had this much fun.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-6518664252524048605?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/6518664252524048605/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=6518664252524048605' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6518664252524048605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6518664252524048605'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2010/01/warhammer-40000-apocalypse-wow.html' title='Warhammer 40,000 Apocalypse: Wow'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_V59bighlig8/S0IMEUygyVI/AAAAAAAAACs/AxFU8Afw9-c/s72-c/02012010314.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-9180374730042078683</id><published>2010-01-04T01:50:00.000-08:00</published><updated>2010-01-04T07:55:14.013-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Miniatures'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Starter Set'/><title type='text'>More WarCraft... But is it WarCraft?</title><content type='html'>A few weeks ago I entered into a competition with a few Starter Sets from the new WarCraft Miniatures game up for grabs. And rather unexpectedly I received the Standard Starter Set in the post.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_V59bighlig8/S0G8j9tJx1I/AAAAAAAAACE/pU_7IHuOI7U/s1600-h/WoWMinis20080603Product1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 253px;" src="http://4.bp.blogspot.com/_V59bighlig8/S0G8j9tJx1I/AAAAAAAAACE/pU_7IHuOI7U/s320/WoWMinis20080603Product1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5422822752376178514" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It differs from the Premier Starter Set in that you only get 4 pre-painted, pre-selected minis with a paper map. The Premier Starter has 6 premium, random minis with a nice study cardboard map. So after opening the thing, sorting through it and reading the rules, my friend Neil and I decided to try it out. In the starter is 4 minis with six of the WoW bases, six D10 dice, the rules, a poster and a paper playing map. &lt;br /&gt;&lt;br /&gt;At first glance the rules appeared to be a bit convoluted, but as always it helped to actually play the game through once. Movement is pretty standard, with each mini moving two hexes. Each unit can perform spells or attacks, but then must go through a cool down period. This is handled in a very unique way, each map has a clock running down the side, after each unit has moved and completed actions the clock advances one, but doing spells advances the minis clock. Basically the more powerful the spell or action, the longer its going to be before the character can perform another action or even move again. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_V59bighlig8/S0G9y83ANiI/AAAAAAAAACM/LkrqdSpZe_Y/s1600-h/DSC00346-sml.JPG"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_V59bighlig8/S0G9y83ANiI/AAAAAAAAACM/LkrqdSpZe_Y/s320/DSC00346-sml.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5422824109358724642" /&gt;&lt;/a&gt;&lt;br /&gt;This balances out the units very easily without it being completely overwhelming. All attacks are rolled on a D10 with 4+ being a hit, this ensures that a great many hits are dealt, but each character can block a number of shots, also rolled on a D10, and 4+ ensuring a successful block. So whilst the warrior-types may be putting out a great many attacks, they seldom are as brutal as they appear. The objectives that are on the map add a nice extra element, earning one VP for each character next to it, but the objectives quickly become redundant as each "kill" counts for seven VP, so the game becomes about combat and not control of the map. For me personally I would have liked it if the objectives played a larger roll, but for most I think this is would be fine as it means combat is the focus of the game.  &lt;br /&gt;&lt;br /&gt;In the starter each side has a spell-caster and a warrior-type unit. I would honestly have liked to see more variation of units in the starter, but it does provide a good starting point. Like many games WoW Miniatures ends up being Rock-Paper-Scissors, with Magic Units very much dealing death at range, then the Warriors wiping the floor with the spell-casters in close combat.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_V59bighlig8/S0HC8DRix0I/AAAAAAAAACk/eNEkeqSEwJk/s1600-h/DSC00352-sml.JPG"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_V59bighlig8/S0HC8DRix0I/AAAAAAAAACk/eNEkeqSEwJk/s320/DSC00352-sml.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5422829763257616194" /&gt;&lt;/a&gt;But this could be a symptom of the Starter Set, so whether or not this is a standard game mechanic or limited to the Starter I will have to find out. Each unit also has access to two action cards, that grant them extra abilities and do go far in making each unit more versatile.&lt;br /&gt;&lt;br /&gt;The game was a nice diversion from my usual Battletech and Star Wars Gaming, and whilst it plays fast and is easy to understand, I doubt I will purchase any boosters in the future. This is very much WoW on a tabletop. I can see regular WoW players enjoy skirmishing with their favourite characters, but what put me off was the lack of movement options, with each character only moving 2 hexes, there is little tactics involved in the game, the terrain does not add much to the game other than a single re-roll for the attacker or defender. I would honestly like to see faster units to allow some outflanking and maneuvering on the map. But once again, this is from my background in more war orientated games.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-9180374730042078683?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/9180374730042078683/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=9180374730042078683' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/9180374730042078683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/9180374730042078683'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2010/01/more-warcraft-but-is-it-warcraft.html' title='More WarCraft... But is it WarCraft?'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_V59bighlig8/S0G8j9tJx1I/AAAAAAAAACE/pU_7IHuOI7U/s72-c/WoWMinis20080603Product1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-8208338181458783390</id><published>2009-03-23T02:47:00.001-07:00</published><updated>2009-03-23T06:02:25.344-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dragon'/><category scheme='http://www.blogger.com/atom/ns#' term='Commando'/><category scheme='http://www.blogger.com/atom/ns#' term='Total Warfare'/><category scheme='http://www.blogger.com/atom/ns#' term='Battletech'/><category scheme='http://www.blogger.com/atom/ns#' term='Introductory Box'/><category scheme='http://www.blogger.com/atom/ns#' term='Awesome'/><title type='text'>Total Warfare and Other Awesome Things</title><content type='html'>After a really interesting week which included my birthday, a few parties, copious amounts alcohol, and a interesting Luncheon with Media24 (One of the largest media companies in South Africa - www.24.co.za.), work that got done and didn't get done, I finally recieved my copy of Total Warfare and the Introductory Box Set. &lt;br /&gt;&lt;br /&gt;And I must say, Wow! The actual rulebook is a healthy 300 pages, with many many diagrams, pictures, and really cool fiction from the BattleCorps writers. It may be a bit expensive, but the price compares favourably with the Warhammer and 40K's new Editions, and the awesome thing the core Classic Battletech rules do not change. Things may be errata'd, and new weapons may be added, and certain things streamlined, but 'mechs move now like they did twenty-seven years ago and infantry still is the PBI of the universe. &lt;br /&gt;&lt;br /&gt;The Box Set is just as awesome, but on a completely different level. The amount of STUFF in the Box is amazing! For the price you get the Quick-Start Rules, Introductory Rules, a book explaining the CBT universe, AND a HUGE map of the Inner Sphere circa 3067. Not to mention the paper maps and painting guide. Some of the minis are a but flat, but otherwise there are some really cool sculpts, the Awesome for one; the Commando, and believe it or not this FedRat finds the Dragon to be a neat sculpt to. &lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_V59bighlig8/SceH2lWW2BI/AAAAAAAAABQ/PQP7HLYhK7k/s1600-h/CBT+Intro+Box+1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_V59bighlig8/SceH2lWW2BI/AAAAAAAAABQ/PQP7HLYhK7k/s320/CBT+Intro+Box+1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5316367256942729234" /&gt;&lt;/a&gt;&lt;br /&gt;This picture gives you an idea of the stuff that is crammed into the Box Set, and trust me, this thing is Heavy. I'll be posting some more images as soon I have cleaned and base-coated the minis.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-8208338181458783390?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/8208338181458783390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=8208338181458783390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/8208338181458783390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/8208338181458783390'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2009/03/total-warfare-and-oher-awesome-things.html' title='Total Warfare and Other Awesome Things'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_V59bighlig8/SceH2lWW2BI/AAAAAAAAABQ/PQP7HLYhK7k/s72-c/CBT+Intro+Box+1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-6458427720733987540</id><published>2009-02-19T13:37:00.000-08:00</published><updated>2009-02-19T15:25:55.032-08:00</updated><title type='text'></title><content type='html'>Well the December/January holiday has come and gone... And University has started again... Along with that all the features of University Life... Dating, Booze, and GAMING!&lt;br /&gt;&lt;br /&gt;Okay, that last part is a lie, at the moment my gaming is limited to a few hours a week of Dead Space, which is turning out to be one of the best games I have played. I am putting it up there with Call of Duty 4, BioShock and Fallout 3. Also probably one of the scariest games I have ever played. Up there with Alien vs Predator 2. &lt;br /&gt;&lt;br /&gt;I should hopefully be getting my Classic Battletech: Total Warfare book and the Introductory Box Set soon. Until then I have been having to keep myself busy with two new Technical Readouts that I got, TRO: 3055 and 3058 Upgrade. Both a great improvement over the older TROs. And not too much later I hope to continue my search for fellow CBTers here in Stellenbosch, South Africa.  &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gametrademagazine.com/downloads/GTM106NovelIdeas.pdf"&gt;Bonfire of Worlds&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This preview has been put up of the first new Mechwarrior Dark Age novel being published by Catalyst Games, and man does it look like it is going to be one of the better novels if it can maintain the same atmosphere found in the preview.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-6458427720733987540?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/6458427720733987540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=6458427720733987540' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6458427720733987540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6458427720733987540'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2009/02/well-decemberjanuary-holiday-has-come.html' title=''/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-8406852612176536430</id><published>2008-11-09T05:44:00.000-08:00</published><updated>2008-11-09T06:07:56.179-08:00</updated><title type='text'>Classic Battletech: A Campaign</title><content type='html'>A friend and I are planning on running a Classic Battletech Campaign this coming December Holiday. We have yet to determine the planet, but it will take place in the Dark Age/Age of Destruction era of CBT. Up until recently we had been players of Mechwarrior: Age of Destruction, but that has gone belly up, so we thought we would try CBT and have found it very much to our liking. &lt;br /&gt;&lt;br /&gt;Provisionally, we have agreed to a Battalion of forces each, Combined Arms. I will be the defender of the planet, a mixed Republic/Highlanders/Mercenary force. As such I wanted to field a rougher, lighter force typical of a Militia unit instead of a overly heavy, more powerful aggressor force. &lt;br /&gt;&lt;br /&gt;My one concession to this however is my Command 'mech:&lt;br /&gt;&lt;br /&gt;              BattleMech Technical Readout&lt;br /&gt;&lt;br /&gt;Type/Model:    Scourge  SCG-WF1&lt;br /&gt;Tech:          Inner Sphere / 3132&lt;br /&gt;Config:        Biped BattleMech&lt;br /&gt;Rules:         Level 3, Standard design&lt;br /&gt;&lt;br /&gt;Mass:          65 tons&lt;br /&gt;Chassis:       Endo Steel&lt;br /&gt;Power Plant:   325 VOX XL Fusion&lt;br /&gt;Walking Speed: 54.0 km/h&lt;br /&gt;Maximum Speed: 86.4 km/h&lt;br /&gt;Jump Jets:     4 Standard Jump Jets&lt;br /&gt;Jump Capacity: 120 meters&lt;br /&gt;Armor Type:    Light Ferro-Fibrous &lt;br /&gt;Armament:      &lt;br /&gt;  4 ER Medium Lasers&lt;br /&gt;  1 Gauss Rifle&lt;br /&gt;  1 Medium Pulse Laser&lt;br /&gt;Manufacturer:  (Unknown)&lt;br /&gt;  Location:    (Unknown)&lt;br /&gt;Communications System:  (Unknown)&lt;br /&gt;Targeting &amp; Tracking System:  (Unknown)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://i93.photobucket.com/albums/l50/Centurion03/MWDO_106.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 400px; height: 551px;" src="http://i93.photobucket.com/albums/l50/Centurion03/MWDO_106.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-8406852612176536430?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/8406852612176536430/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=8406852612176536430' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/8406852612176536430'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/8406852612176536430'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2008/11/classic-battletech-campaign.html' title='Classic Battletech: A Campaign'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7071972441278771090.post-6175933747542586540</id><published>2008-11-07T12:38:00.000-08:00</published><updated>2008-11-07T12:41:41.047-08:00</updated><title type='text'>First Post</title><content type='html'>&lt;span&gt;So this is my first post on a blog, ever. Well I am 21, and a undergraduate in a BA in Humanities with History and English as my Majors. &lt;br /&gt;&lt;br /&gt;And as the title reflects I am a Geek. Sure I play cricket and hockey, and love stuff like Paintball, I am a Geek to my very core. A Geek that loves his PC, gaming and specifically Wargames. Which is really wierd because such things are rare here in South Africa.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7071972441278771090-6175933747542586540?l=southafricanwargamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://southafricanwargamer.blogspot.com/feeds/6175933747542586540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7071972441278771090&amp;postID=6175933747542586540' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6175933747542586540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7071972441278771090/posts/default/6175933747542586540'/><link rel='alternate' type='text/html' href='http://southafricanwargamer.blogspot.com/2008/11/first-post.html' title='First Post'/><author><name>The_Jackal</name><uri>http://www.blogger.com/profile/11363639212265744644</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://2.bp.blogspot.com/_V59bighlig8/SRSpYjANZlI/AAAAAAAAAAg/d_5v-KoiIMA/S220/DSC00116-noiseless-radiant-cut-small.jpg'/></author><thr:total>0</thr:total></entry></feed>
